# Game Modes

## PvE Game Mode

### Campaign

<figure><img src="https://2871193682-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpkC8CYk5UNiU5kzxuPpS%2Fuploads%2F3WG47SQibvqEiE0rmtKa%2FCampaign%20Stage%20Select.png?alt=media&#x26;token=fe8e7a00-f627-4aba-9398-1e83af488dd9" alt=""><figcaption><p>Campaign Mode UI</p></figcaption></figure>

*Campaign Mode* in *Myth Sentinels* takes players on an immersive journey through a series of maps, each representing a distinct part of the devastated world now ruled by hostile robots. Each map is divided into multiple levels, giving players a structured path through perilous areas as they work to reclaim land from the mechanical foes and strengthen their Myth Sentinels.

#### Key Features

* **Progression Through Levels**: Players advance through levels on each map, with each one increasing in difficulty and requiring new strategies. At each level, players engage in intense, turn-based combat against waves of evil robots. As they defeat enemies, they gather precious resources, including materials and golds for crafting and upgrading items and equipment, and more.
* **Reward System**: Completing levels rewards players with valuable loot, including rare materials, Sentinel upgrades, and exclusive items. These resources are essential for enhancing each Myth Sentinel's powers, making the characters stronger and preparing them for the challenges ahead.
* **Sub-Boss Battles**: At the end of each map lies a formidable sub-boss, a uniquely powerful robot designed to test the player’s skill and strategy. These sub-bosses hold essential resources and special upgrades needed to advance further in the Campaign. Defeating a sub-boss is a significant milestone, unlocking the next map with new enemies, environments, and mythological allies to discover.
* **Dynamic Environments**: Each map has a distinct theme inspired by world mythology, with diverse environments like cursed ruins, myth-laden forests, and ancient temples overtaken by robots. Environments impact gameplay, with each setting introducing unique obstacles, traps, or buffs to keep players engaged.

#### Objective

Players aim to clear each map, reclaim territory, gather materials, and uncover ancient mythic artifacts scattered through the levels. By successfully completing all levels and defeating the sub-boss, they bring humanity one step closer to breaking free from robot control and reviving a world shaped by both myth and technology. Campaign Mode offers a mix of action, strategy, and exploration, ensuring that players’ journey is both challenging and rewarding.

### Endless Mode

<figure><img src="https://2871193682-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FpkC8CYk5UNiU5kzxuPpS%2Fuploads%2Ftcplvm9HVrOTDXWRiQ4d%2FEndless%20Tower%20Stage%20Select.png?alt=media&#x26;token=4a72a2ff-c4fe-4018-aace-8c2cb2142d2c" alt=""><figcaption><p>Endless Mode UI</p></figcaption></figure>

In *Endless Mode* of *Myth Sentinels*, players face an infinite series of challenging levels designed to push their skills, endurance, and strategic thinking to the limit. Unlike *Campaign Mode*, *Endless Mode* presents a relentless sequence of stages where players must battle increasingly powerful enemies, striving to reach new checkpoint milestones and unlock exclusive rewards.

#### Key Features

* **Progressive Levels and Checkpoints**: Players start from a designated checkpoint level and battle through increasingly difficult waves of robotic enemies. Checkpoints are spaced periodically throughout *Endless Mode*, serving as milestones that mark a player’s progress. If a player is defeated mid-run, they’ll restart from the most recent checkpoint, ensuring a fresh opportunity to attempt the journey from there.
* **Milestone Rewards**: Reaching each checkpoint comes with valuable milestone rewards, including rare materials, gold, and unique Sentinel upgrades that help players in their journey. These rewards get progressively better as the levels become more challenging, incentivizing players to push further than ever before.
* **Non-Repeatable Levels**: Once a stage or level is cleared, it can’t be replayed—players must continue progressing to the next stage. This progression system encourages players to develop new strategies and adapt to the increasingly powerful enemies without relying on grinding completed levels.
* **Adaptive Difficulty**: Each level in *Endless Mode* increases in difficulty, introducing unique enemy types, environmental hazards, and challenging boss-like robots that require strategic planning to defeat. As players progress, they’ll encounter new combat dynamics, pushing them to make the most of their Myth Sentinels’ unique abilities.
* **Leaderboard and Ranking**: *Endless Mode* includes a leaderboard system, allowing players to compete globally and showcase their achievements by reaching high levels. Players can challenge themselves and others to see who can push the furthest, with the ultimate goal of reaching higher checkpoints and climbing the ranks.

#### Objective

The goal of *Endless Mode* is to survive as long as possible, aiming for the highest level and accumulating rewards to enhance each Myth Sentinel. This mode tests both skill and endurance, providing endless content and new ways to maximize the powers of each legendary character. Each conquered checkpoint level marks a new high in the player’s journey, encouraging them to explore the true limits of their Sentinels’ strength.

## PvP Game Mode

### Arena
