Myth Sentinel Whitepaper
  • Introduction
  • 1. Myth Sentinels Overview
    • Story
      • Quest
    • Game Mechanic
    • Game Flow
    • Game Modes
    • Economy & Assets
      • Characters
        • Sentinels
        • Artificial intelligence
      • Weapons
      • Cyberbots
      • Augments
      • Materials
      • Town Building
    • Elements
    • Status Effect
  • 2. Game Economy
  • 3. Game Objects as NFTs
  • 4. Game Engine
  • 5. Tokenomics
  • 6. Roadmap
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  1. 1. Myth Sentinels Overview
  2. Economy & Assets

Materials

Materials are used for creating, upgrading, and building various stuff that helps enhancing the sentinel and advance the story too.

There are currently 6 materials:

Materials
Function

Enhancement Alloy

Used as a upgrade materials for characters, weapon, and cyberbots. Grants 100 Upgrade EXP

Grand Enhancement Alloy

Used as a upgrade materials for characters, weapon, and cyberbots. Grants 500 Upgrade EXP

Supreme Enchancement Alloy

Used as a upgrade materials for characters, weapon, and cyberbots. Grants 2000 Upgrade EXP

[Character Ascension Material]

Used as ascension material for characters

[Weapon Ascension Material]

Used as ascension material for weapon

[Cyberbots Ascdension Material]

Used as ascension material for cyberbot

[Skill Upgrade Material]

Used as skill upgrade material for character. The material varies for each of the character's element

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Last updated 7 months ago